From the Town of Gleming PC Hardware Guide
Official requirements explained
The official minimum for From the Town of Gleming lists an Intel Core i7-3610QM at 2.3 GHz and an NVIDIA GeForce GTX 660M. The processor is an older mobile quad-core, which places it in FrameScope's very old, entry-level band. The GTX 660M belongs to the GeForce 600 generation, closest to the GTX 660 / 670 / 680 family, and sits roughly in the same early entry-level band as the GTX 750 Ti. The minimum also asks for 4 GB of RAM and 5 GB of storage. The publisher does not require an SSD at this level.
The official recommended setup raises the bar to an Intel Core i5-8600 at about 3.1 GHz and an NVIDIA GeForce GTX 970, with 8 GB of RAM and 7 GB of storage. The i5-8600 is a six-core Coffee Lake desktop chip, and the GTX 970 is a previous-generation midrange card. In our tiering, both fall near the upper edge of the older entry level. The jump from minimum to recommended is mostly about a newer processor and more memory rather than high-end hardware. Meeting the recommended tier means the game should run smoothly with a reasonably full set of settings, not that you must max everything out.
Keep in mind that this title is flagged as CPU-heavy. Large maps and many simulated objects put more pressure on the processor than on the graphics card, so an aging CPU can hold back a newer GPU. The publisher does not list any other processor options for either level, so we have no further reference points to offer.
Recommended builds for three budgets
The entry build pairs a card such as the AMD Radeon RX 6500 XT, Intel Arc A380, GTX 1650 4GB, GTX 1650 Super, GTX 1660 or RTX 3050 6GB with a four-to-six-core chip like the Ryzen 3 3100, Ryzen 5 3500X or Core i3-10100F, and 16 GB of RAM. This is well above the official minimum and suits players aiming for 1080p at low to medium settings. It sits in our entry band and comfortably clears the recommended tier, but you should not expect maximum visuals.
The mainstream build uses a GTX 1660 family card, RTX 3050 8GB, Radeon RX 5600 XT or Intel Arc A580, with a six-core processor such as the Ryzen 5 3600 or Core i5-10400, again paired with 16 GB of RAM. This tier suits players who want to go past the recommended spec while keeping detail and stability, and it is the most balanced choice for most people. Because the game leans on the CPU, the extra cores here matter more than the step up in graphics power.
The high-end build includes cards such as the RTX 3060 Ti, RX 6700 XT or RTX 4060, plus processors like the Ryzen 7 5800X, Ryzen 5 7600 or Core i5-14400. RAM stays at 16 GB, with 32 GB an option if your budget allows. This is far beyond the official recommended tier and suits anyone who wants every visual option, higher resolutions, or streaming while playing. For players who simply want a smooth experience, the extra spend offers diminishing returns.
Graphics settings with the biggest impact
In a game of this type, with large open areas and many objects, the settings that cost the most are usually view distance, crowd or unit density and simulation detail. These are tied to processor load. If you run into stutters, lowering them will typically help more than tweaking graphics-only options. Shadow quality and volumetric lighting are also common heavy hitters, and reducing them usually has a modest effect on how the scene looks.
Ray tracing is generally not essential in a title like this. Unless your graphics card has solid hardware support for it, leave it off and let the processor handle the simulation. For anti-aliasing, higher sample counts add load on the GPU, so a medium option is usually a sensible compromise.
Upscaling technologies such as NVIDIA DLSS, AMD FSR and Intel XeSS render at a lower internal resolution and reconstruct the image at your display resolution, which eases the graphics workload. Their benefit is smaller when the processor is the bottleneck, though. Check the in-game options to see which upscaling methods are offered, as we have no official data confirming support.
Laptops and handheld PCs
Laptop graphics chips often share names with desktop cards, such as the GTX 660M and the desktop GTX 660, but they are different chips with different power limits. Laptops operate under tighter cooling and power budgets, so the same name usually delivers less than the desktop version. When comparing against the official requirements, check the exact chip model and its power envelope rather than the name alone. On a laptop, plug in the power adapter and set the power plan to performance mode, or the CPU and GPU may throttle.
Handheld PCs such as the Steam Deck or ROG Ally are built on mobile platforms. They are easy to carry, but battery life and cooling are limited. In general, these devices work best at lower resolutions with low to medium settings, and their built-in performance and power controls help balance picture quality against battery life. We have no verification data for the Steam Deck, so we cannot give it a specific rating; player reports are the best guide for that platform.
Storage and memory
The official minimum is 4 GB of RAM and the recommended amount is 8 GB. In practice 8 GB is just enough, and background apps and browser tabs can push it to its limit, so we suggest 16 GB. Running dual-channel memory improves bandwidth, which helps a CPU-heavy game, so use two matching modules where possible.
For storage, the official minimum is 5 GB and the recommended is 7 GB. These figures cover the game itself, so keep extra free space for saves and updates. The publisher does not require an SSD, and the game will run from a hard drive, but an SSD shortens loading times noticeably. If you use a hard drive, expect longer waits when loading into new areas.
