Biped PC Hardware Guide
Official requirements explained
Biped is a co-op action adventure game from NEXT Studios, published by META Publishing and NEXT Studios, released on March 26, 2020. Its focus is on close, moment-to-moment cooperation between two players. The official minimum requirements call for an Intel i3 Sandy Bridge dual-core processor or equivalent, an NVIDIA GeForce GTX 660, 4 GB of RAM and 8 GB of storage. An SSD is not required.
By today's standards, the minimum CPU is a very old entry-level part, roughly in the class of an AMD Athlon 64 X2 6000+. The GTX 660 sits in the older entry band, around the level of a GTX 750 Ti. The recommended tier asks for an Intel i5 Sandy Bridge dual-core or equivalent, a GTX 960 and 8 GB of RAM. The recommended GPU maps to roughly a GTX 1050 2GB, which is still an older entry-level card. The publisher lists the same processor class at both levels, so the real step up is in the graphics card and memory.
In practice, the gap between minimum and recommended is the gap between running the game and running it comfortably. A system that only meets the minimum will usually start the game, but you should expect to lower the graphics settings. A system that meets the recommended tier can play closer to the default settings with more headroom. The publisher does not list any tier beyond these two.
No Steam Deck verification data is available for this game, so we cannot give a handheld rating for it.
Recommended builds for three budgets
The entry build suits players who want to keep costs down and are happy playing at low to medium settings. It pairs an NVIDIA GeForce GTX 1650 4GB with an Intel Core i3-10100F and 16 GB of RAM. This is well beyond the generation of the official recommended tier, so the game should run steadily at lower settings, with room left for the operating system and background programs.
The mainstream build is for most players who want a more comfortable experience and also play other games. It uses an NVIDIA GeForce RTX 3050 8GB, an AMD Ryzen 5 3600 and 16 GB of RAM. The 8 GB of video memory is generous for this game's requirements, and the Ryzen 5 3600's multithreaded performance handles the extra system load of two-player sessions well.
The high build is for players who want one upgrade that will stay comfortable for other, more demanding titles too. It uses an AMD Radeon RX 7600, an AMD Ryzen 5 5600 and at least 16 GB of RAM. For Biped alone this is far above the official recommended tier, which leaves plenty of margin for future games and system updates.
All three builds use at least 16 GB of memory. The official recommendation is 8 GB, but doubling that gives real benefits for everyday use and multitasking.
Graphics settings with the biggest impact
Biped is a game built around character interaction and level play, so the settings that usually cost the most are shadow quality, volumetric effects such as volumetric fog or lighting, global illumination, and the density of objects and simulated elements in the scene. Shadows and volumetrics are visually prominent and often the most expensive, so lowering them is usually the most effective way to free up resources. View distance also controls how much distant geometry is drawn and is worth adjusting moderately.
Ray tracing should be judged against the options the game actually offers. Where it is available, it typically adds a significant load to the graphics card. For entry and mainstream builds, we suggest leaving it off, or enabling it only on a stronger card where you have spare headroom.
Upscaling technologies such as NVIDIA DLSS, AMD FSR and Intel XeSS work by rendering the scene at a lower internal resolution and reconstructing it at your target resolution. This trades a small amount of image detail for a substantial gain in performance. If your card supports one of these and the game offers it, it is a practical way to make the game run more smoothly. A balanced quality mode is usually a good starting point. Anti-aliasing and post-processing can be tuned to taste, and a medium setting is often a sensible compromise.
Laptops and handheld PCs
A laptop graphics card does not perform the same as a desktop card with the same name. Laptop versions generally run under lower power limits (TGP) and have less room for cooling, so they often trail their desktop counterparts. When you evaluate a laptop, check the GPU power limit and the cooling design, and rely on independent laptop reviews and official specifications rather than the model name alone.
Laptops typically perform much better when plugged in and set to a high-performance mode than when running on battery. During long sessions, make sure the chassis has room to breathe, since poor cooling can cause throttling and uneven frame pacing.
Handheld PCs such as the Steam Deck or ASUS ROG Ally use x86 or similar platforms, and their balance of performance and power draw differs from a desktop. We have no Steam Deck verification data for this game, so we cannot make a compatibility claim for that platform. In general, handheld players should start with low to medium settings, make use of built-in scaling or upscaling options, and check that the controls and display suit their preferences.
Storage and memory
The official storage requirement is 8 GB. That is small by modern standards, but it is worth leaving extra space for updates, cache files and temporary data. A nearly full drive can slow down updates and loading, and in some cases can cause installation to fail, so keeping at least a dozen gigabytes free is a sensible habit.
An SSD is not required, so the game will run from a traditional hard drive. An SSD, however, noticeably shortens loading times and the waits when you switch levels or restart after a failure. If your budget allows, installing the game on an SSD is a worthwhile upgrade.
For memory, the official minimum is 4 GB and the recommended amount is 8 GB. Today's operating systems and background software use a fair amount of RAM, so we recommend at least 16 GB. Run the memory in dual-channel mode, for example two matched modules in the correct slots, which increases memory bandwidth and helps overall smoothness.
