PC SYSTEM REQUIREMENTS & GUIDE

Once Human

This page was drafted with AI assistance from our structured data, passed automated quality checks and is spot-checked by our editor · Last checked: October 26, 2026

Once Human is a Strange Worlds Survival Game set in a strange, post-apocalyptic future. Unite with friends to fight monstrous enemies, uncover secret plots, compete for resources, and build your own territory. Once, you were merely human. Now, you have the power to remake the world.

Once Human cover art
HARDWARE GUIDE

Once Human PC Hardware Guide

Official requirements explained

The official minimum asks for an Intel Core i5-4460 or Snapdragon X class processor, an Nvidia GTX 750 Ti 4G, AMD Radeon RX 550 or Qualcomm Adreno X1 class graphics, 8 GB of RAM, 100 GB of storage, and an SSD. In our tier ranking, the i5-4460 is a very old entry-level CPU and the GTX 750 Ti and RX 550 are entry-level graphics cards. This level is a bare-minimum baseline that gets the game running, not a target for a smooth experience.

The recommended tier asks for an Intel Core i7-7700 or Snapdragon X2 Elite, an Nvidia GTX 1060 6G, AMD Radeon RX 580, Intel Arc A380 or Qualcomm Adreno X2, 16 GB of RAM, and the same 100 GB SSD requirement. The i7-7700 is roughly an older mainstream quad-core, the GTX 1060 6G and RX 580 were mainstream cards a few generations back, and the Arc A380 sits in the older entry band. The gap between minimum and recommended is clear, and most of it is in the processor and memory.

Because this game leans on the CPU, the processor and 16 GB of RAM matter more than the GPU gap suggests. A graphics card that meets the recommended tier paired with a CPU that only just meets the minimum can still hit a wall in large late-game scenes. The publisher did not list any tier above the recommended one, so we cannot confirm requirements beyond that.

Recommended builds for three budgets

The entry build suits players on a tight budget who mainly want the game running. Pair an AMD Radeon RX 6500 XT, Intel Arc A380 or NVIDIA GeForce GTX 1650 with a quad-core such as the Ryzen 3 3100 or Core i3-10100F, and use 16 GB of RAM. It clears the recommended tier and lets you play stably at lower settings, but expect to dial things back when many units appear on screen.

The mainstream build is the choice most players should look at first. A GTX 1660, RTX 3050 or GTX 1660 Super gives the GPU side room, and a six-core like the Ryzen 5 3600 or Core i5-10400 handles the CPU load better. Again, 16 GB of RAM is the right starting point. This tier has a comfortable margin above the recommended requirements and suits players who want medium settings across large maps and crowded multiplayer scenes.

The high-end build is for players who want higher settings and more CPU headroom. Options include an RTX 2070 Super, RTX 4060, RX 7600 or Arc B580, paired with a Ryzen 5 5600X, Ryzen 7 5800X or Ryzen 5 7600. Consider 32 GB of RAM if you run other programs alongside the game or play for long sessions. Since this title is sensitive to the processor, putting extra budget into the CPU often pays off more than pushing the graphics card as far as it goes.

Graphics settings with the biggest impact

In large multiplayer survival games like this, the settings that usually cost the most are shadows, volumetric lighting and other heavy lighting effects, view distance, and the density of crowds, units and simulation. Some of these look only slightly different on screen but add a lot of load. If your bottleneck is the CPU, lower unit draw distance, crowd density and simulation detail first. That usually helps more than dropping texture resolution.

Shadows and volumetric effects are among the biggest GPU costs. Dropping them to medium rarely makes a visible difference in everyday play. If the game offers ray tracing, we would leave it off on entry and mainstream builds so the GPU budget goes to a steady frame pace. Textures and materials use a lot of video memory, so on a card with 4 GB or 6 GB, lowering texture quality is often the cleanest way to avoid stutter.

Upscaling technologies such as DLSS, FSR and XeSS render at a lower internal resolution and scale the image up, giving you more performance headroom with some change in fine detail. Which one you can use depends on your graphics card brand and model. Start with a quality preset and adjust from there.

Laptops and handheld PCs

A laptop GPU often shares a name with a desktop card, such as an RTX 3060 laptop version, but its power limit and cooling are usually more conservative, so real performance tends to fall below the desktop equivalent. When you evaluate a laptop, check the GPU's power limit (TGP) and the chassis cooling rather than relying on the model name alone. Laptop CPUs can also throttle under sustained load when power limits kick in.

Handheld PCs such as the Steam Deck or ROG Ally are full computers with integrated or low-power processors and graphics. They can run many games, but the official requirements for a PC game do not map neatly onto handheld hardware. We have no handheld verification data for this title, so this is general guidance only: use lower settings, enable the device's upscaling options, and set power and fan modes to a balanced profile to limit heat-related slowdowns.

If you plan to play on a laptop or handheld, first confirm that its memory and storage meet the official requirements, and make sure it has adequate cooling and a proper power supply.

Storage and memory

The recommended memory is 16 GB, with 8 GB as the stated minimum. In practice 16 GB is the more realistic starting point, since 8 GB can run into shortages in late-game scenes, causing visible stutter and loading delays. If you keep a browser, voice chat or streaming software open alongside the game, 32 GB gives you a more comfortable margin. Use dual-channel memory, meaning two or four matched sticks, to give the CPU more bandwidth. That helps noticeably in CPU-heavy games like this one.

The official requirement is an SSD with 100 GB of space. An SSD greatly shortens map transitions and loading times and reduces the hitches that come from streaming data while you play. An HDD can technically work, but the experience will be noticeably worse, so we would not recommend it.

Leave more than the 100 GB minimum free, since game updates and cache files tend to grow over time. If you can, put the game on an SSD separate from your operating system drive, or at least keep a good amount of free space so both the system and the game run smoothly.

BUILD SUGGESTIONS

Builds for Three Budgets

TierGraphics cardProcessorRAMWhy
EntryAMD Radeon RX 6500 XTAMD Ryzen 3 310016 GBSuits players on a tight budget who want a stable start at lower settings. Both parts sit above the recommended tier, but large scenes still call for reduced load settings.
MainstreamNVIDIA GeForce GTX 1660AMD Ryzen 5 360016 GBA six-core CPU with a mid-range GPU gives a clear margin above the recommended requirements, a good fit for most players aiming at medium settings.
HighNVIDIA GeForce RTX 4060AMD Ryzen 5 5600X32 GBA roomier CPU and GPU pairing with 32 GB of memory suits players who want higher settings and heavy multitasking alongside long sessions.

Builds are chosen against the official minimum and recommended requirements and our hardware tiers; they are estimates, not measured FPS.

OFFICIAL REQUIREMENT GUIDE

Understanding System Requirements for Once Human

Comparing minimum versus recommended specifications highlights whether upcoming upgrades should target graphics horsepower, processor threads, RAM capacity, or SSD storage.

MINIMUMMinimum Requirements (official)
Graphics Card (GPU)
Nvidia GTX 750ti 4G / AMD Radeon RX550 / Qualcomm® Adreno X1 GPU
Processor (CPU)
Intel Core i5-4460 / Snapdragon® X
Memory (RAM)
8 GB
Storage Space
100 GB · SSD

The lowest hardware the publisher supports for launching and playing the game; not the same as a good experience.

RAM Delta

RAM increases from minimum 8 GB to recommended 16 GB.

Storage Drive

Official specs mandate an SSD. Running on a mechanical HDD will cause micro-stutters.

Evaluation Method

GPU, CPU, VRAM, RAM, and storage are evaluated independently; overall verdict is bounded by the bottleneck.

HARDWARE REQUIREMENT TIERS

Representative Hardware Baselines

The hardware models below are mapped against the official minimum and recommended tiers for quick reference. This is a requirement comparison, not a resolution or FPS promise.

CHECK YOUR SPECS

Can Your PC Run Once Human?

Select your GPU, CPU, and RAM to evaluate your exact compatibility level against official tiers.

FAQ

Frequently Asked Questions

Can a PC that only meets the official minimum run the game?

It may start and run, since the minimum CPU and GPU are old entry-level parts. Expect instability in large unit counts or crowded multiplayer scenes. If your budget allows, aim at least for the recommended requirements.

Is a GTX 1060 6G or RX 580 still enough?

Both are listed at the recommended tier, so they are a reasonable starting point if you do not push settings too high. This game is sensitive to the processor, though, so if your CPU only meets the minimum, performance can still be limited.

Do I really need 16 GB of RAM?

The official recommendation is 16 GB, and the minimum is 8 GB. 8 GB can run the game, but late-game scenes can run out of memory, so we treat 16 GB as the practical starting point.

Is an SSD required?

Yes, the official requirements call for an SSD. It noticeably shortens loading and map transitions and reduces streaming hitches, and an HDD will give a noticeably worse experience.

Can I play on a laptop?

Yes, but check the laptop GPU's power limit and cooling, since same-name laptop cards usually trail their desktop versions. Confirm the power and fan modes, and judge the machine against the official requirements.

Which settings should I lower first?

Usually shadows, volumetric lighting, ray tracing, view distance, and the simulation-related settings for units and crowds. If the CPU is the bottleneck, lowering unit and crowd load helps more than reducing textures.

Can a handheld PC run this game?

We have no handheld verification data for this title, so we cannot confirm how it performs. In general, handhelds can try lower settings and a balanced power profile, but you will need to test the experience yourself.