OFFICIAL REQUIREMENT CHECK

Easy Red 2
× GeForce RTX 4060

How the NVIDIA GeForce RTX 4060 compares with the minimum and recommended graphics cards that the publisher lists for Easy Red 2.

NVIDIA · Desktop8 GBAda Lovelace

FrameScope does not include measured FPS yet. This verdict is estimated from the publisher's official requirements and published hardware specifications. How the estimate works

REQUIREMENT-BASED ESTIMATE

Estimated from official requirements: clearly above the recommended GPU

8 GB of VRAM. The official requirements do not state a VRAM size.

The engine matches the official GPU lines to reference models, compares their relative tier scores with the NVIDIA GeForce RTX 4060, and checks the VRAM figure. "Clearly above" means at least 1.5 times the recommended tier score. The result says where this card sits relative to the publisher's lists; it does not predict a frame rate.

ItemMinimumRecommended
Official GPUNVIDIA GeForce GT710 / AMD Radeon R5 240NVDIA GeForce GTX 750 Ti / AMD Radeon R7 360
Matched referenceGeForce 6/7/8/9 series / 8600 / 9600 GTGeForce GTX 750 Ti, Radeon R7 250 / 260 / 360
VRAM stated——
System RAM1.46 GB4 GB
Check your full PC (GPU + CPU + RAM) →

Resolution and settings: what the requirements do and do not tell you

  • Publishers rarely state which resolution and preset their recommended specs target. Many aim at 1080p, but check the game's store page or patch notes before assuming so.
  • Moving from 1080p to 1440p or 4K raises the number of pixels the GPU has to render and usually the VRAM in use, so a card that only just meets the recommendation has less room at higher resolutions.
  • Upscalers (DLSS, FSR, XeSS) render at a lower internal resolution. Quality mode is the usual starting point when you want a higher output resolution.
  • If VRAM is at or below the official figure, lower texture quality first: running out of VRAM tends to cause stutter rather than a steady drop in frame rate.
  • Shadows, volumetric effects and ray tracing are usually the heaviest options. Lower them one step at a time and compare in the same scene.