OFFICIAL REQUIREMENT CHECK

Monster Hunter Wilds
× Radeon Vega 8 Graphics

How the AMD Radeon Vega 8 Graphics compares with the minimum and recommended graphics cards that the publisher lists for Monster Hunter Wilds.

AMD · Integrated GraphicsShared memoryVega

FrameScope does not include measured FPS yet. This verdict is estimated from the publisher's official requirements and published hardware specifications. How the estimate works

REQUIREMENT-BASED ESTIMATE

Estimated from official requirements: below the minimum GPU

This GPU uses shared system memory, so a VRAM comparison is not possible.

The engine matches the official GPU lines to reference models, compares their relative tier scores with the AMD Radeon Vega 8 Graphics, and checks the VRAM figure. "Clearly above" means at least 1.5 times the recommended tier score. The result says where this card sits relative to the publisher's lists; it does not predict a frame rate.

ItemMinimumRecommended
Official GPUNVIDIA® GeForce® GTX 1660(VRAM 6GB) or AMD Radeon™ RX 5500 XT(VRAM 8GB)NVIDIA® GeForce® RTX 2060 Super(VRAM 8GB) or AMD Radeon™ RX 6600(VRAM 8GB)
Matched referenceRadeon RX 5500 XT, GeForce GTX 1660GeForce RTX 2060 Super, Radeon RX 6600
VRAM stated6 GB8 GB
System RAM16 GB16 GB
Check your full PC (GPU + CPU + RAM) →

Resolution and settings: what the requirements do and do not tell you

  • Publishers rarely state which resolution and preset their recommended specs target. Many aim at 1080p, but check the game's store page or patch notes before assuming so.
  • Moving from 1080p to 1440p or 4K raises the number of pixels the GPU has to render and usually the VRAM in use, so a card that only just meets the recommendation has less room at higher resolutions.
  • Upscalers (DLSS, FSR, XeSS) render at a lower internal resolution. Quality mode is the usual starting point when you want a higher output resolution.
  • If VRAM is at or below the official figure, lower texture quality first: running out of VRAM tends to cause stutter rather than a steady drop in frame rate.
  • Shadows, volumetric effects and ray tracing are usually the heaviest options. Lower them one step at a time and compare in the same scene.
Monster Hunter Wilds with Radeon Vega 8 Graphics