OFFICIAL REQUIREMENT CHECKF1® 25
F1® 25
× GeForce RTX 4070 Laptop GPU
How the NVIDIA GeForce RTX 4070 Laptop GPU compares with the minimum and recommended graphics cards that the publisher lists for F1® 25.
NVIDIA · Laptop8 GBAda Lovelace
FrameScope does not include measured FPS yet. This verdict is estimated from the publisher's official requirements and published hardware specifications. How the estimate works
Estimated from official requirements: clearly above the recommended GPU
8 GB of VRAM, more than the official minimum 6 GB.
The engine matches the official GPU lines to reference models, compares their relative tier scores with the NVIDIA GeForce RTX 4070 Laptop GPU, and checks the VRAM figure. "Clearly above" means at least 1.5 times the recommended tier score. The result says where this card sits relative to the publisher's lists; it does not predict a frame rate.
| Item | Minimum | Recommended |
|---|---|---|
| Official GPU | NVIDIA GTX 1060 (6GB) | GTX 1660Ti (VR) | RTX 2060 (RT) // AMD RX 570 (8GB) | RX 590 (VR) | 6700XT (RT) // Intel Arc A380 (VR/RT) | NVIDIA RTX 2070 (+VR) | RTX 3070 (RT) // AMD RX 6600XT | RX 6700XT (VR) | RX 6800 (RT) // Intel Arc A580 (VR/RT) |
| Matched reference | GeForce GTX 1060 6GB, GeForce GTX 1660 Ti, Intel Arc A380, GeForce RTX 2060, Radeon RX 470 / 570, Radeon RX 590 | Radeon RX 6600 XT, Radeon RX 6700 XT, Intel Arc A580, GeForce RTX 2070, GeForce RTX 3070, Radeon RX 6800 |
| VRAM stated | 6 GB | — |
| System RAM | 8 GB | 16 GB |
Resolution and settings: what the requirements do and do not tell you
- Publishers rarely state which resolution and preset their recommended specs target. Many aim at 1080p, but check the game's store page or patch notes before assuming so.
- Moving from 1080p to 1440p or 4K raises the number of pixels the GPU has to render and usually the VRAM in use, so a card that only just meets the recommendation has less room at higher resolutions.
- Upscalers (DLSS, FSR, XeSS) render at a lower internal resolution. Quality mode is the usual starting point when you want a higher output resolution.
- If VRAM is at or below the official figure, lower texture quality first: running out of VRAM tends to cause stutter rather than a steady drop in frame rate.
- Shadows, volumetric effects and ray tracing are usually the heaviest options. Lower them one step at a time and compare in the same scene.