F1® 24 PC Hardware Guide
Official requirements explained
The official minimum for F1 24 lists an Intel Core i3-2130 or AMD FX 4300 class processor, 8 GB of RAM and 100 GB of storage. Mapped to FrameScope's tiers, the minimum GPU sits at the older entry level, such as a GTX 1060 6GB, RX 480 8GB or Intel Arc A380, and the CPU is in the very old entry band. This means the game can start on older machines, but a minimum-spec PC will only just clear the official floor and should not be expected to run smoothly.
The official recommended tier moves up to a Core i5-9600K or Ryzen 5 2600X class CPU with 16 GB of RAM. The recommended GPUs (RTX 2070, RX 6600 XT, RX 6700 XT or Arc A580) map to roughly the GTX 1080 level, which is a mainstream 1080p-class card. The main gap between minimum and recommended is in the graphics card and memory, so if you upgrade, start with the GPU and then bring RAM up to 16 GB.
The publisher also lists separate GPU entries for ray tracing and VR, such as RTX 2060 for RT and GTX 1660 Ti or RX 590 for VR. If you want ray tracing or VR, you need a bigger graphics budget than for standard flat-screen play, so decide what you want from the game before choosing parts.
Recommended builds for three budgets
The entry build pairs an Intel Arc A380, GTX 1660 or RTX 3050 class GPU with a Ryzen 3 3100 or Core i3-10100F and 16 GB of RAM. It suits players on a tight budget who are happy with low to medium settings. It reaches the official recommended level in most areas but is not the right choice for high settings or ray tracing.
The mainstream build uses an RTX 3060 8GB, RX 6600 or Arc A580 with a six-core CPU such as the Ryzen 5 3600 or Core i5-10400, again with 16 GB of RAM. For most players this is the best value: it handles full grids and wet races at 1080p on medium-high settings and leaves room to upgrade later.
The high-end build uses an RX 6800, RTX 3080 or RX 7700 XT with a Ryzen 7 5800X or Core i5-12600K, and 32 GB of RAM. This tier can handle ray tracing, higher resolutions and denser simulation at the same time, which suits players who want the best picture or plan to use VR.
Graphics settings with the biggest impact
In racing games the settings that usually cost the most are shadows, volumetric effects, reflections and mirror-view content, along with the density of cars and physics simulation. In F1 24, these costs rise noticeably in rain and on full grids, so they are the first things to adjust. If ray tracing is not a priority, turn it off and spend your budget on a stable base image instead.
Texture quality is mostly tied to VRAM. If the card runs short of video memory, lowering textures is the quickest fix for stutter. Draw distance and level of detail are also worth tuning, because they control how much work goes into distant cars and track scenery. For anti-aliasing, pick a balanced option that suits your screen resolution.
If your GPU is not quite enough, upscaling technologies such as DLSS, FSR or XeSS can help. They render at a lower internal resolution and reconstruct the image at your target resolution, which usually gains performance for a limited loss in sharpness. Which one you can use depends on your graphics card and how much image quality you are willing to trade.
Laptops and handheld PCs
Laptop graphics chips often share names with desktop cards, such as an RTX 3060 Laptop GPU, but they are not the same chip. Power limits and cooling in a laptop usually leave them slower than the desktop version, so check the machine's power and thermal design rather than relying on the model name alone. Under long sessions, weak cooling can also cause clock throttling.
Handheld PCs such as the Steam Deck and ROG Ally are general-purpose PCs in a portable form. They have to balance performance against power draw, so they are best suited to low to medium settings, with upscaling and a modest frame-rate target. FrameScope has no Steam Deck verification data, so we cannot give a Deck rating for this game; compare the official requirements with the device's specifications yourself.
If you play on an external monitor or with an external GPU, it can help to save separate settings profiles for handheld and desktop use so you can switch quickly.
Storage and memory
The official storage requirement is 100 GB, but installation and later patches need extra room, so keep at least 120 GB free. The official listing does not require an SSD, but an SSD clearly shortens loading and track-switching waits and is worth it if you can afford one. An HDD will work, just with slower loads.
For memory, the official minimum is 8 GB and the recommended amount is 16 GB. 16 GB is the comfortable choice today and leaves headroom for background apps. If you stream, multitask or use high-resolution texture packs, 32 GB gives more flexibility. Make sure you run dual-channel memory by installing two matching sticks, which improves data bandwidth for the CPU and integrated graphics.
Finally, clear out old game files and caches now and then so a full drive does not get in the way of updates or save files.
